ESCAPISM
You are stuck in the middle of a labyrinth and the rooms around you move. Now is a good time to escape.
Unlike other puzzle games where the goal is to pull the right lever at the right time or trying to figure out what you need to do, Escapism puzzle is all about figuring out how the rooms move.
It is best played blind, due to this.
There are 9 rooms. Where the middle room, from now will be referenced as hub, is where the player has two arrow buttons they can walk over to change the room layout.
Stepping on an arrow will rotate the rooms either clockwise or counterclockwise around the hub. The hub has 4 doors, one on each wall, that gets unlocked after each time the player manage to find and retrieve a chess piece. Unlocking a new door means that the player can enter room from a different side.
The 9 rooms are designed specifically so that only 1 chess piece can be found and retrieved at a time, and so that the player can find it’s way out of the 9 rooms and find the last door that they need a key for.
It’s a short game that can take all from 5 minutes to 30 minutes based on how fast a player can grasp the clock aspect of the level design.